Serve the queue fast.
Scan or search for the item. Take cash, mobile money or credit. Count the drawer when you close.
- Cash, mobile money or credit
- Use your barcode scanner
- Printed receipts with your name and logo
- Hold a cart
Everything in Sell (16)
Cash, mobile money or credit. Take payment the way the customer pays. Credit goes on their account.
Use your barcode scanner. Scan an item and it goes into the cart. Any scanner that types like a keyboard works.
Printed receipts with your name and logo. The receipt carries your shop's name, address, phone and logo.
Hold a cart. Park a customer's basket with a note, serve the next one, and come back to it.
Close the till with a cash count. Count the cash in the drawer first. The till records any difference from what it expected.
Discounts with limits you set. Take money off one item or the whole sale. Above your limit, a manager or owner must ring it up.
Search the whole catalogue. Find any product you sell, not only the ones on the screen.
Paid in and paid out. Record cash put into the drawer or taken out of it, with a reason.
Shift reports (X and Z). Print an X report during the shift and a Z report when you close the till.
A clear offline warning. The till tells you when the internet drops, so nobody guesses whether a sale went through.
Send a sale again without charging twice. If a sale did not send, try again. It is recorded only once.
Orders for later. Book a customer's order at the till for delivery another day.
Take payment for an order at the till. When the customer pays for a booked order, the cashier takes the money at the till.
Void a sale. A manager or owner can void (cancel) a sale. A cashier cannot.
Record a sale from the back office. Enter a sale made away from the till, and give it the date it happened.
Keyboard shortcuts. F1, F2 and F3 pick cash, mobile money or credit without touching the screen.